The Darkest Dream is part one of an epic adventure for Dungeons & Dragons, Fifth Edition, from GooeyCube. I’d heard some really great things about the work coming out of GooeyCube so I reached out to them to get ahold of something and they were kind enough to send me The Darkest Dream. There’s going to be a lot to unpack withh this one so we’re going to start with their Philosophy and House Rules document and go from there.
The Darkest Dream begins the epic tale of a group of Hanataz youth who are charged with working security for the last Carnivalle of the season. The Hanataz are the Traveling Folk of the world of Zyathé and are an ostracized people due to the many Blood-Touched members of their troupes. But while the Traveling Folk are not welcome in most towns and villages, the shows they put on are enjoyed by many. However, this is no ordinary Carnivalle. Horrid and vile schemes are afoot. An ancient foe plots deadly revenge. A group of organized criminals looks to frame the Hanataz for murder. And, nearby, creatures from the Dark Below plan an attack on the camp. Beyond this, it is Darktide’s Eve, which is a time of fearful and evil portents. Can you and your friends overcome the many dangers set against you, protect the troupe, and solve the mystery of the Darkest Dream? If you don’t. Many will die. Including those you love.
This is an adventure the like of which you have probably never seen. Along with a crafted tale that is fun to read for GMs, it also provides all manner of GM support tools and special handouts to make running the game easier while making the experience far more immersive for your players. Get the Darkest Dream today. And bring some more game to your table!