Anybody have any random roll tables they want to throw in this stew?
I was tinkering with writing out some of these random flavor tables for common dungeoneering tropes that could be more magical or weird
Spell Scroll Forms
Coded into Sheet Music
Embossed onto Snakeskin
Words spun from spider silk
Etched onto glass of lantern
Carefully inked on noxious black leaf
Projected from a mirror onto blank page
Crudely carved into a cracked skull
Runestones suspended in ooze filled jar
Secret Door Reveals
The wall section crumbles away effortlessly to plaster powder, revealing a dusty door.
The wall roils with activity as a swarm of perfectly camouflaged beetles suddenly take flight and reveal a secret door.
The wall shimmers rhythmically before a glistening wave of energy ripples across a section, revealing a secret door.
A portion of the wall suddenly melts away like liquid wax, pooling up on the ground before a secret door.
Pieces of the wall begin rattling rapidly before bursting into clouds of steam, when it clears a secret door is revealed
Molten rock suddenly begins spouting from the wall, it builds up rapidly before cooling and revealing a secret door
A stray shadow stretches into the area,climbs up a portion of the wall and pushes into it revealing a secret doorway.
A cold mist rises from the ground and settles on the wall, the droplets race down the wall faster and faster until a reflective liquid silver door shape is revealed.
Extra effect of Healing Potions
You glow from within, making your vascular structure clearly visible for the next 30 minutes. Enemies will attack you first in combat.
You find it difficult to speak and your skin becomes dry and chalky. You have to yell to be heard and gain resistance to non magical weapon attacks for 30 minutes.
Cold spreads through your body healing minor wounds and causing your breath to crystalize in ice. The frosty breath causes Disadvantage on Persuasion checks for 30 minutes.
You sweat profusely and your eyes/nose start to run. You find it difficult to manipulate small items. Disadvantage on checks to hold onto small items or use tools for 30 minutes.
As the liquid makes its way to your stomach, a golden glow is emitted from your mouth while open. Opening your mouth casts dim light in your immediate area for the next 30 minutes.
As soon as the stopper is pulled, the red liquid rushes to the top in a foamy spout, lyou quickly drink it down and a tingling spreads through your body. It is impossible to drink this without being noticed.
As the stopper is pulled, the liquid instantly evaporates in a cloud of red mist, you inhale deeply and catch the faint scent of sweet flowers as your muscles feel rejuvenated and relaxed.
You upend the bottle and a clumpy red liquid slowly pours out. With a little chewing you get most of it down and feel as if you just ate a 3 course meal.
gotta get @Terance in on it for sure!
What should our first table topic be?
“D6 Questionable Food Items found in the Ogre’s larder?”
“D8 Arcane Pests in the Wizard’s Study”?
“D12 Ludicrous Boasts of fraudulent Adventurers”?
Interesting! It’s not the dice that make it evocative, though, right? It’s the entries. Is it that you find that the folks who tend to format their tables like that tend to go for big ideas over details or do you find some inherent quality in that dice design?
I really like these pests but I feel like a couple of these should be fleshed out into full-fledged creatures! I could see tying these in as hazards of owning a wizard’s study. If you don’t spend some downtime properly maintaining it (or having some apprentice do it!) you’re liable to attract some of these nasties!
A thought: if dragons are attracted to treasure, what might be attracted to a concentration of magic?
I like that idea! I probably should get a minimal statblock for some of these critters, maybe use swarms or something.
My thought is that these are more nuisances that might interrupt a wizard’s downtime study activities, breaking their concentration, altering their ability to read etc.
Annoying effects for a wizard, but probably no problem to deal with once they are rooted out.
Having the infestation get so bad your adventuring party has to come address it because the apprentices are getting hurt is a hilarious adventure hook haha.
Something being drawn to concentrated magic could be quite scary!
I like the idea that some kind of large reptile or something would like to just “bask” near it and passively absorb the magic, but large reptile starts sounding like DRAGON haha.
Maybe some kind of Ethereal whale that passes through the tower at night and sieves the magic into its mouth like a baleen whale.
Would be pretty cool to see this big spectral whale go right through the tower in the middle of the night - maybe it’s like a freight train going by and all the bottles rattle off shelves and potions go inert.
Then it passes through and fades from view back to it’s native plane.