You should start charging!
Ironwood is a rare species of hickory that grows in the forests around the Father Lake. The Heartwood of these trees becomes as hard as iron within a few hours of being cut from the timber. Weapons and shields made of this material gain special advantages in combat, it is generally not found in large enough quantities to be used to construct larger things like boats or buildings.
Speaking of Mythril and Elven Steel, the world of Claymore has those too, so I better write them up. There isn’t much special about how I envision them.
The process to make elven steel is known only by a few master elven smiths. The Conclave has expended considerable resources trying to uncover the secret of its formulation. It is somehow tied to the moon, but nothing else could be discovered. Elven steel is as strong as normal steel but weighs only 75% what normal steel weighs. When making mystic items, items made of elven steel take 50% of the normal time to enchant and gain a +20% to the chance of success. The most sought-after property of elven steel is that wizards can cast spells while wearing armor made from it. The only well attested suits of armor made of elven steel are chainmail, but plate armor is also rumored to exist.
Mythril is a naturally occurring alloy composed principally of silver. Veins of mythril are found only in the Underworld. Smelting the ore without separating the alloy (destroying it) is a delicate process that has only ever been repeatably accomplished by dwarfs. Once forged and tempered mithril is the strongest material in the world, weapons and armor made with it gain advantages in combat, but it is also highly prized for industrial applications.
All the demons I have posted so far (I think) are Demon Princes which are basically gods and are too powerful to be summoned by mortals. Fura (below) is a greater demon which can be summoned.
Fura brings rabies to the world. She is within Nurgyl’s court but is independent even disgusted by him. She appears as a tall humanoid covered in brown fur with large, pointed ears and thin pointy teeth that constantly drip foamy saliva. She is one of the few greater demons whose name has become well known, because of this can be summoned with a simple spell. However, if she is summoned there is a 25% chance a lesser demon is also summoned that is not under the summoner’s control and will immediately attack (Fura cannot be made to attack the lesser demon).
A few years again we played a ‘mini-series’ campaign where the PCs were Bufo Sapiens (frogmen) and the principle enemies were humans trying to settle nearby. The PCs were victorious and set up a small monstrous kingdom.
Year: 450 to 634
An area of land controlled by a confederation of Bufo sapien tribes north-west of the Darkwood. The confederation was centered around a rediscovered ancient temple of the demon Stagrot who is associated with the reflections on still water and is known to hate lizardmen above other creatures. With power given by Stagrot a group of Bufo sapiens murdered a large number of nearby human settlers before solidifying control over the area. A Bufo sapiens ‘dynasty’ maintained control over the area for almost 200 years before the territory fractured and returned to a state of wilderness.
I am going to have a priest of Polis in the new campaign we are staring soon.
While the basic nature of Polis is unknown, Polis is thought of as the ‘god of dwarfs’ by most. Because dwarves were (allegedly) never created and have no souls, spiritual beings tend to ignore them. The dwarves created their own god by having 1000 great dwarfs meditate for 100 years. Because he is a created being, Polis’s nature was determined by dwarves, rather than dwarven nature having been determined by Polis. Polis cannot refuse to grant priestly powers to any worshipper who is strikingly lawful. This allowed hobgoblins to start worshiping him and gaining miraculous abilities from him in the year 999 (see Gog) – a situation that dwarves, and likely Polis, find abhorrent.
Gog was a monster (hobgoblin) that was able to force his way into human society gaining recognition for his people.
Year: 983 to 1002
Widely considered the greatest physical combatant in history, he took control of the eastern part of Korthicos in 992 and formed the monstrous nation Magog populated mainly with fiercely lawful hobgoblins. He initiated the worship of Polis by hobgoblins in 999, against the wishes of the dwarves. That same year, the Conclave refused to let his wizards join the organization and instead attacked his capital. In retaliation, he destroyed the Conclave tower in Sept Urnum, killing most of the Sorcerers by using a mystical item that nullified all magic. The surviving/new Conclave bureaucracy put an end to this conflict by conceding to Gog’s demands and allowing hobgoblin wizards to join under the newly recognized wizard line of Dlem. Gog wished for hobgoblins to be accepted into human society, and negotiated with the Heroes of Gent to that end. In exchange for recognition and the services of many human craftsmen, the armies of Magog fought in the Second Goblin War alongside men. Gog was killed fighting the Unnamed Demon Prince in the last battle of the Second Goblin War. Frederic Williams considered Gog a personal friend.
Year: 992 to ?
Originally the eastern part of Korthicos, the Kingdom of Magog was formed after a brilliant military conquest by the hobgoblin armies of Gog. The Heroes of Gent legitimized the kingdom in exchange for Magog’s complete support in the Second Goblin War. Magog supplied excellent hobgoblin soldiers, Korthicos supplied craftsmen to the hobgoblins, who had many usable skills the hobgoblins could not master like pottery, stone carving, weaving, farming, mining, etc. After the war, Magog became a haven for faithless priests and the outcasts of human society—at least those that could survive in the ultra-lawful society of hobgoblins. Magog is the only state in the world that issues fiat currency, backed by nothing but the word of the government. The idea is laughable outside of Magog.
The first party that played in the World of Claymore, the Heroes of Gent became some of the central figures in a continent spanning war against evil. This was 20+ years ago, as time has gone on I have favored smaller stories in my DMing.
Heroes of Gent
Made up of Bram, Brune, Frederic and Alandialis, the Heroes of Gent are the most influential and revered heroes in history. They led the forces of men in the Second Goblin War, yet even more important were their efforts preparing humanity for that war. They assassinated King Ivic the Mad and installed Archduke Joffrey as king of Korthicos. They negotiated an alliance with Gog, which brought him personally and his hobgoblin nation into the war on the side of humanity. They defeated the cultists leading the rebellious city of Thanatos, bringing it back under the control of Korthicos. They brought about the prophesied resurrection of Ignimius the Divine, uniting humanity under one Emperor. The Heroes of Gent also performed many acts of heroism saving large cities, small villages, and individual orphans. They destroyed the Unnamed Demon Prince, and ushered in a Silver Age of Man.
Bram the Malkavian or Bram the First, was the leader of the Heroes of Gent. His player started out as the poster child of Murder Hobos, but came to value building the history of a world through role playing more than how powerful his character is.
Pn. Bram the Malkavian
977 to 1044
The Malkavians were a righteous family who fled the mad courts of Korthicos. They moved to their lands in Erend that they had won generations earlier in the Retaking. After meeting the rest of the Heroes of Gent in Urnum, as a paladin Bram naturally became their leader. They traveled to Korthicos where they did most of their adventuring. After helping to assassinate Mad King Ivic XXIV, Bram became one of the dukes of Bere’id. He used Ignimius’ equipment (some of the most powerful artifacts in the world) and returned them to Ignimius after his resurrection. Bram become the first emperor after Ignimius’ second death.
Pn. Fredrick Williams
Year: ~972-1002, 1002-1018
One of the Heroes of Gent, Frederick was raised on the southern coast of the Father Lake, where he was a farmer and/or a soldier. Some sources suggest that he worked with the Conclave, others that he was a paladin. Upon meeting Alandialis, the two made their way to the City of Urnum where they met the other Heroes of Gent. From there the group traveled to Korthicos and did most of their adventuring in that kingdom. After helping to assassinate the mad King Ivic XXIV, Frederick became one of the dukes of Bere’id. Frederick died defending Bram I in the last battle of the Second Goblin War. Resurrected after the battle, he acted as Bram I’s bodyguard after he became emperor. Early in his career Frederick decided to start fighting unarmored, earning him the name Frederick the Brave. He used a halberd throughout his life, but also briefly used a dwarven artifact, the “Thunderhammer”. He later returned it to the Thunderhammer Clan cementing good relations between humans and dwarves.
The third of the four Heroes of Gent. He died in the climatic battle at the end of the campaign, but thought it would be cooler not to be raised from the dead.
Also Pn. is the abbreviation for ‘Paragon’ in Claymore, it is sort of equivalent to the title ‘Saint’ and is granted to the heroic dead (and has some game effects).
Year: 976 to 1002
Also known as Alex, Alandialas was a half-elf raised near the Elven Kingdom. He left and met Frederick the Brave on the shores Father Lake. Together they made their way to the City of Urnum where they the other Heroes of Gent joined them. Alex was the best thief the world has ever known and was said to be able to open a locked door, sneak into a room, and silently kill a man who had been awake and staring at the door the whole time. After the Heroes of Gent killed King Ivic XXIV of Korthicos, he became one of the Dukes of Bere’id, though he sold his hereditary rights to the title. Alex fought and was killed in the last battle of the Second Goblin War. He is always portrayed with his two short swords, one gold and one silver. After his death Alex continued to be active in the world from Paradise, often answering prayers and appearing in visions.
Brune was a DM PC. When the campaign started there were only 3 players, and no one wanted to be a priest. So I played a healing oriented priest that didn’t care much for making decisions. Latter more players joined, but everyone loved Brune and they wouldn’t let me stop playing him. He works as well an a DM PC can, but all and all I still don’t think DM PCs are a good idea.
Pn. Brune Silversmith
Year: 972-998, 998-999, 999-1038
Born in Gent and raised as a farmer, Brune was one of the Heroes of Gent. Before gaining fame, he was the only casualty, in the only battle, of a two day ‘war’ between a Gentish Count and the mayor of a large village outside the City of Urnum. Brune was raised from the dead by a member of the Merciful Order. This forced him to join that order. After meeting the rest of the Heroes of Gent in Urnum, he traveled with the group to Korthicos where they did most of their adventuring. After helping to assassinate the Mad King Ivic XXIV, he became one of the dukes of Bere’id. He died in the aftermath of the destruction of the Conclave tower in Sept Urnum by Gog but was raised a second time, this time resurrected using a finger from his unrecoverable corpse. However, later his corpse was recovered and Brune presided over his own funeral, interning his first body. When Bram I was made Emperor, Brune became the High Priest of the East. After Brune’s third death, the fact that he left 2 corpses meant that a prodigious number for relics could be created (19 fingering 2 skulls etc.).
Tharkun’s player started midway through the campaign. Tharkun never really became part of the ‘Heroes of Gent’ in the eyes of human society both because he didn’t take part in their first adventures and because he was a dwarf. Human’s don’t tend to take dwarves seriously in matters outside of crafting.
Year: to 1273
This dwarven priest of Polis was a companion of the Heroes of Gent. He was originally from the Pillars of Faith Mountains (near Sept Urnum). He was instrumental in the Last Battle of the Second Goblin War. Later he became the High Priest of Polis, although he was always viewed as strange by other dwarves, who often ignored his strange advice. He was killed fighting the demon prince Nurgyl in the Kingdom of the Father Lake. His sacrifice stopped Nurgyl’s Distemper from destroying the world.
Sarcus was another PC that came into the campaign mid way through. This entry below is how history remembers him, which is mostly factually correct but paints him in the worst possible light.
Year: 982 to 1002
One of the greatest villains in history, this megalomaniacal necromancer was a magical prodigy raised in the City of Shadows. At the age of 16, Ivic XXIV employed him as his court torturer. Sarcus used his pioneering knowledge of anatomy to keep his victims quiet and immobile as he vivisected them for the pleasure of the mad king. Whatever his motivations, he joined The Heroes of Gent in their plot to kill Ivic XXIV. He earned his reputation in the aftermath of Gog’s destruction of the Conclave tower at Sept Urnum. With the tower in ruins, Sarcus schemed to release the insane, immortal wizard Kilikuk, unleashing 1001 demons, killed everyone in the vicinity of the ruined tower, and then destroyed 1/10th of the city. After this, Sarcus moved to the front of the Second Goblin War, where he turned the dead on both sides into an undead army that he directed against goblin forces. Sarcus fought with The Heroes of Gent at the last battle of the Second Goblin War but was killed before he could impact the battle.
You glossed over the fact that the REASON Sarcus is cast in a bad light in history is that the other players threw him under the bus when things went bad!