Fallen is a 44 page tabletop role-playing game set in a supernatural world analogous to the 17th & 18th centuries. Stagecoaches pound over muddy lanes through the woods, the light of its two lanterns a gauzy haze in the descending mist. Donning a splattered and torn long coat and tricorne hat, your Rogue desperately hangs on to the rear of the bounding vehicle while taking aim at the shrieking creature that pursues your party. The mission? To get the last archivist with knowledge of damning evidence safely to the town. One silver bullet left!
Fallen tries to convey a sense of otherness. It is inspired by the strange confluence of the old and the modern: Alchemy, esoteric thought, mystics, folklore, the supernatural, modern warfare, science, religion. It is my hope, with these books, that your table can inhabit these spaces.
Will its innards live up to the promises of its cover? Let’s find out!