Been thinking about loot for xp this weekend and came up with this. What do you think?
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Wonderful write up! This is spot on with the way i run my game probably more detailed than most others do, but this style of play isn’t crunchy it allows for more opportunities to make insightful role-playing and character bantering over equipment trinkets as we did in the army and the way the Halflings did in lord of the rings. If everything is hand waved then you don’t get as natural or granular raw role-playing experience IMHO
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