# Populating a Medieval Fantasy

**URL:** <https://forums.hexed.press/t/populating-a-medieval-fantasy/848>\
**Category:** Read-Alongs\
**Tags:** hexcrawl, osr, convention\
**Created:** [October 30, 2024, 6:28pm UTC](https://forums.hexed.press/t/populating-a-medieval-fantasy/848 "2024-10-30T18:28:11Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Todd](https://forums.hexed.press/user_avatar/forums.hexed.press/todd/32/8_2.png) [@Todd](https://forums.hexed.press/u/Todd)\
**Post date:** [October 30, 2024, 6:28pm UTC](https://forums.hexed.press/t/populating-a-medieval-fantasy/848/1 "2024-10-30T18:28:11Z")

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[![](https://forums.hexed.press/uploads/default/original/2X/c/cabe99197c4a3063d169fefb25c4c8362d680893.jpeg "Populating a Medieval Fantasy | Hexed Press reads") ](https://www.youtube.com/watch?v=TCWBygcyoXM)

Excerpted from my stream, “[Wargamer Magazine Find from CleriCon!](https://youtube.com/live/kkQZCzFyhsk)”

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I found this interesting article in a vintage copy of “Wargaming: the Magazine of Fantasy & Historical Simulation,” that I picked up from CleriCon. While a bit dry, I think it provides some excellent information for populating settled areas of a fantasy medieval area. What do you think?
