# On the fly hexmapping for solo and beyond?

**URL:** <https://forums.hexed.press/t/on-the-fly-hexmapping-for-solo-and-beyond/779>\
**Category:** Hexcrawls & Sandboxes\
**Tags:** map, hexcrawl\
**Created:** [June 12, 2024, 8:23pm UTC](https://forums.hexed.press/t/on-the-fly-hexmapping-for-solo-and-beyond/779 "2024-06-12T20:23:58Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Todd](https://forums.hexed.press/user_avatar/forums.hexed.press/todd/32/8_2.png) [@Todd](https://forums.hexed.press/u/Todd)\
**Post date:** [June 12, 2024, 8:23pm UTC](https://forums.hexed.press/t/on-the-fly-hexmapping-for-solo-and-beyond/779/1 "2024-06-12T20:23:58Z")

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[![](https://forums.hexed.press/uploads/default/original/2X/b/b82d4448c4d64c92a28df29f6488c83f9b2a277a.jpeg "Hexcrawls with Hexed Press: on the fly hexmapping for solo and beyond?") ](https://www.youtube.com/watch?v=uS2U-xc9EtQ)

If the map isn’t the territory then where in the heck are we!?!

What if we could use all the tools at our disposal to create a sensible (however we want to define it) hexmap that we then position as an unreliable potential of the landscape, thereby preserving some fog of war and intrigue of the unknown?

## Show Notes:

- “[Wilderness Adventuring Simplified](https://hexedpress.itch.io/wilderness-adventuring-simplified)” on Itch

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<div class="post-metadata">

**Author:** ![Todd](https://forums.hexed.press/user_avatar/forums.hexed.press/todd/32/8_2.png) [@Todd](https://forums.hexed.press/u/Todd)\
**Post date:** [June 13, 2024, 3:00pm UTC](https://forums.hexed.press/t/on-the-fly-hexmapping-for-solo-and-beyond/779/2 "2024-06-13T15:00:45Z")

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Here’s the map from yesterday’s stream:

 ![scout map](https://forums.hexed.press/uploads/default/original/2X/8/8067648560f543717d23c164b4a1ae5778afb2a9.webp)
