# Rule Design

**URL:** https://forums.hexed.press/c/rpg/rule-design/12.md

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## [About the Rule Design category](https://forums.hexed.press/t/about-the-rule-design-category/18)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 0

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## [Attack Declaration System](https://forums.hexed.press/t/attack-declaration-system/986)

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**Author:** [@Croco](https://forums.hexed.press/u/Croco)\
**Replies:** 10\
**Last updated:** [December 8, 2025, 9:04pm UTC](https://forums.hexed.press/t/attack-declaration-system/986 "2025-12-08T21:04:16Z")

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Attack declaration similarly to how spell declaration works =\> At the start of the round, damage interrupts Using BX-ish rules in regards to phased combat, but skipping Morale checks for the sake of testing Combat: In…
