# Roleplaying Games

**URL:** https://forums.hexed.press/c/rpg/6.md?page=3

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**Page:** 4

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## [Midjourney Prompt Free-for-All Thread](https://forums.hexed.press/t/midjourney-prompt-free-for-all-thread/231)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 0\
**Last updated:** [June 24, 2022, 7:33pm UTC](https://forums.hexed.press/t/midjourney-prompt-free-for-all-thread/231 "2022-06-24T19:33:34Z")

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Here’s a thread for dropping in your prompts for Midjourney AI art. Not sure if I’ll turn them into a poll or just dump some of them straight into the machine. We’ll see. In either case, lend me your prompts, the good…

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## [World Building in a messy nonsensical way](https://forums.hexed.press/t/world-building-in-a-messy-nonsensical-way/228)

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**Author:** [@bryansmiff](https://forums.hexed.press/u/bryansmiff)\
**Replies:** 3\
**Last updated:** [June 24, 2022, 1:04pm UTC](https://forums.hexed.press/t/world-building-in-a-messy-nonsensical-way/228 "2022-06-24T13:04:31Z")

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Thought I’d briefly share this little process I used to populate a region with terrain which I then refined, threw into a grid, and have been worldbuilding on and off for a few months now. First I wrote down a set of ab…

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## [So I kidnapped one of our groups PCs...now what?](https://forums.hexed.press/t/so-i-kidnapped-one-of-our-groups-pcs-now-what/184)

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**Author:** [@bryansmiff](https://forums.hexed.press/u/bryansmiff)\
**Replies:** 31\
**Last updated:** [June 10, 2022, 2:21am UTC](https://forums.hexed.press/t/so-i-kidnapped-one-of-our-groups-pcs-now-what/184 "2022-06-10T02:21:54Z")

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Just ran a game for my group last night in a long running campaign. They’ve been murder hoboish for a while now and a bounty hunter showed up on behalf of a faction they had pissed off. I thought they would fight this …

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## [Experimenting with Solo play in a hexcrawl-based world](https://forums.hexed.press/t/experimenting-with-solo-play-in-a-hexcrawl-based-world/205)

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**Author:** [@Enfors](https://forums.hexed.press/u/Enfors)\
**Replies:** 6\
**Last updated:** [June 2, 2022, 7:19pm UTC](https://forums.hexed.press/t/experimenting-with-solo-play-in-a-hexcrawl-based-world/205 "2022-06-02T19:19:01Z")

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Edit: I see that the formatting didn’t turn out great. But I’m too lazy to fix it. Sue me. Edit 2: Actually, the formatting was too atrocious, so I’ve now fixed it. I’m preparing a West Marches-style 5E campaign, which…

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## [Merging Surprise and Encounter Distance](https://forums.hexed.press/t/merging-surprise-and-encounter-distance/209)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 0\
**Last updated:** [June 1, 2022, 7:11pm UTC](https://forums.hexed.press/t/merging-surprise-and-encounter-distance/209 "2022-06-01T19:11:49Z")

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This piggy-backs somewhat on my post about the thief’s sneak and hide skills but I have another half-baked idea: instead of rolling for surprise and distance, just roll distance for each group. Whoever rolls a longer …

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## [Some Random Terrain](https://forums.hexed.press/t/some-random-terrain/186)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 6\
**Last updated:** [May 27, 2022, 8:36pm UTC](https://forums.hexed.press/t/some-random-terrain/186 "2022-05-27T20:36:34Z")

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Just doing some noodling in a terrain app that I’ve got. I kinda like how it turned out-- no crazy terrain but a nice layout for a region. Whaddya think?

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## [Birthright 5E Conversion](https://forums.hexed.press/t/birthright-5e-conversion/202)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 0\
**Last updated:** [May 26, 2022, 3:31pm UTC](https://forums.hexed.press/t/birthright-5e-conversion/202 "2022-05-26T15:31:37Z")

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Somebody put together what looks like a complete conversion of the Birthright rulebook to 5th edition. It’s up on GM Binder. If you’re interested in such things, it might be useful!

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## [Tables to Generate Valuables](https://forums.hexed.press/t/tables-to-generate-valuables/199)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 1\
**Last updated:** [May 25, 2022, 10:12pm UTC](https://forums.hexed.press/t/tables-to-generate-valuables/199 "2022-05-25T22:12:05Z")

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Posted by u/Ecktheo to r/OSR.

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## ["The Face," an OSR Character Class by directsun](https://forums.hexed.press/t/the-face-an-osr-character-class-by-directsun/200)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 0\
**Last updated:** [May 25, 2022, 10:07pm UTC](https://forums.hexed.press/t/the-face-an-osr-character-class-by-directsun/200 "2022-05-25T22:07:51Z")

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By directsun, posted to r/OSR. Here’s my initial comments from the thread: Nice work! For my own game, I would probably tone down their arms and armor proficiencies and maybe lower their hit die. Their abilities all…

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## [Rethinking the Thief's Sneak/Hide Skills](https://forums.hexed.press/t/rethinking-the-thiefs-sneak-hide-skills/194)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 0\
**Last updated:** [May 24, 2022, 6:29pm UTC](https://forums.hexed.press/t/rethinking-the-thiefs-sneak-hide-skills/194 "2022-05-24T18:29:08Z")

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I’ve been toying with reconfiguring the thief. As part of this exercise, I’ve been thinking about stealth and how we apply it and some other ways it could work. I’ve got an idea on subsuming hide and move silently into a…

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## [Sorting through the Birthright Box](https://forums.hexed.press/t/sorting-through-the-birthright-box/191)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 4\
**Last updated:** [May 24, 2022, 2:43pm UTC](https://forums.hexed.press/t/sorting-through-the-birthright-box/191 "2022-05-24T14:43:27Z")

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## [Why Did Vikings Mysteriously Leave Greenland? We May Finally Know The Reason](https://forums.hexed.press/t/why-did-vikings-mysteriously-leave-greenland-we-may-finally-know-the-reason/118)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 2\
**Last updated:** [May 19, 2022, 6:32pm UTC](https://forums.hexed.press/t/why-did-vikings-mysteriously-leave-greenland-we-may-finally-know-the-reason/118 "2022-05-19T18:32:11Z")

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“What we discovered is that, while the temperature barely changed over the course of the Norse settlement of southern Greenland, it became steadily drier over time,” says lead author and geoscientist Boyang Zhao, als…

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## [Lofi Hexmap of the Silveraxe Wilderness](https://forums.hexed.press/t/lofi-hexmap-of-the-silveraxe-wilderness/167)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 3\
**Last updated:** [May 12, 2022, 1:50pm UTC](https://forums.hexed.press/t/lofi-hexmap-of-the-silveraxe-wilderness/167 "2022-05-12T13:50:29Z")

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Over on Reddit, u/BugbearJingo posted this cool variant hexmap for use with “In the Shadow of Tower Silveraxe.” If you aren’t familiar with this excellent zine mini-setting, check out my coverage.

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## [A Super Simple Ranger?](https://forums.hexed.press/t/a-super-simple-ranger/179)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 2\
**Last updated:** [May 11, 2022, 11:21pm UTC](https://forums.hexed.press/t/a-super-simple-ranger/179 "2022-05-11T23:21:58Z")

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I had this idea for a probably overly simplistic though I think useful ranger class. There’s practically nothing to it but, in the right sort (read: hexcrawl style) campaign, it could be a very handy class. We just tak…

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## [New hex-crawl Blurb](https://forums.hexed.press/t/new-hex-crawl-blurb/177)

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**Author:** [@DMMC](https://forums.hexed.press/u/DMMC)\
**Replies:** 5\
**Last updated:** [May 11, 2022, 10:23pm UTC](https://forums.hexed.press/t/new-hex-crawl-blurb/177 "2022-05-11T22:23:09Z")

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So I have always run smallish group, very high commitment games. The kind of games where people drive hours to attend, and plan everything else they do around the game. But I thought it would be interesting to run a mo…

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## [Piety and Devotion in Your Worlds](https://forums.hexed.press/t/piety-and-devotion-in-your-worlds/162)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 18\
**Last updated:** [May 5, 2022, 11:44pm UTC](https://forums.hexed.press/t/piety-and-devotion-in-your-worlds/162 "2022-05-05T23:44:51Z")

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Piggybacking off of @bryansmiff’s excellent post on the pantheon they’re developing, I was reminded of a topic that I often come back with but have yet to deal with (or see dealt with) to my satisfaction in games that…

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## [Handy Worldographer Settings Megathread](https://forums.hexed.press/t/handy-worldographer-settings-megathread/169)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 1\
**Last updated:** [May 4, 2022, 2:17pm UTC](https://forums.hexed.press/t/handy-worldographer-settings-megathread/169 "2022-05-04T14:17:53Z")

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First of all, this is a work in progress. I’m going to be potentially tweaking these a bunch as I go along, hopefully with feedback from fine folks here and abroad! I love Worldographer but it can be a bit of a bear …

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## [So I’ve taken a crack at a homebrew Pantheon](https://forums.hexed.press/t/so-i-ve-taken-a-crack-at-a-homebrew-pantheon/159)

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**Author:** [@bryansmiff](https://forums.hexed.press/u/bryansmiff)\
**Replies:** 13\
**Last updated:** [May 3, 2022, 5:08pm UTC](https://forums.hexed.press/t/so-i-ve-taken-a-crack-at-a-homebrew-pantheon/159 "2022-05-03T17:08:11Z")

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I’ve been writing up all kinds of madness for a homebrew region I intend to run a hexcrawl in. I didn’t want my setting to have dozens of Gods and in an effort to keep meaningful constraints on design I decided there are…

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## [Solo/Co-Op RPG Framework from Inkwell Ideas?](https://forums.hexed.press/t/solo-co-op-rpg-framework-from-inkwell-ideas/142)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 0\
**Last updated:** [April 21, 2022, 2:34pm UTC](https://forums.hexed.press/t/solo-co-op-rpg-framework-from-inkwell-ideas/142 "2022-04-21T14:34:10Z")

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Inkwell Ideas is at work on a system agnostic solo/co-op framework to use with their upcoming sets of dungeon geomorphs, their existing sets or your own dungeon generators. From their blog post, here are some of the h…

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## [Shadows Over Tekumel](https://forums.hexed.press/t/shadows-over-tekumel/111)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 2\
**Last updated:** [March 21, 2022, 8:04pm UTC](https://forums.hexed.press/t/shadows-over-tekumel/111 "2022-03-21T20:04:55Z")

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You may or may not have heard the news that broke last week and spilled into the weekend concerning MAR Barker, creator of The Empire of the Petal Throne and the world of Tekumel. Rather than paraphrase wha…

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## [Quick humanoid lair generator for wilderness stocking](https://forums.hexed.press/t/quick-humanoid-lair-generator-for-wilderness-stocking/110)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 0\
**Last updated:** [March 19, 2022, 12:39pm UTC](https://forums.hexed.press/t/quick-humanoid-lair-generator-for-wilderness-stocking/110 "2022-03-19T12:39:54Z")

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Here’s a quick two table generator for lairs posted on the Eldritch Fields blog. Here are some output examples from the blog: In the hills, 115 Kobolds occupy in a medium-sized ruined outpost. They are starving, but w…

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## [Hand-Drawn Map for The Black Wyrm of Brandonsford](https://forums.hexed.press/t/hand-drawn-map-for-the-black-wyrm-of-brandonsford/101)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 0\
**Last updated:** [March 15, 2022, 3:29pm UTC](https://forums.hexed.press/t/hand-drawn-map-for-the-black-wyrm-of-brandonsford/101 "2022-03-15T15:29:22Z")

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Reddit user BadRussell posted this well-made hand-drawn map for The Black Wyrm of Brandonsford. They adjusted the spacing of things a bit. There’s more discussion about it in the reddit thread.

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## [A Spoiler-Free Dolmenwood Player's Map](https://forums.hexed.press/t/a-spoiler-free-dolmenwood-players-map/68)

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**Author:** [@Todd](https://forums.hexed.press/u/Todd)\
**Replies:** 0\
**Last updated:** [February 2, 2022, 10:02pm UTC](https://forums.hexed.press/t/a-spoiler-free-dolmenwood-players-map/68 "2022-02-02T22:02:19Z")

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From u/protofury on Reddit.

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